Mod:WrathEd/Changelog:August 2011
From TM-Modding-Wiki
August 2011 updates
Update - Saturday, August 27, 2011
Release 0.9
Features
- Added -bps Parameter: Adds a stream as the base for a patch to the new manifest. (First the name, then the path to the manifest. For example: -bps:"static_common.manifest,C:\KWManifests\static_common.manifest")
Update - Monday, August 22, 2011
Release 0.8
Kane's Wrath Asset Updates
- Added support for SpecialPowerTemplate
Features
- Removed Demo Limitations
- Now automatically starts in -bigView mode
- Parameters: WrathEd.exe [-gameDefinition:string] [-bigView | [-compile:string [-map] [-terrain:string] [-out:string]] [-art:string] [-audio:string] [-data:string]
- -gameDefinition: The name of the game definition to be loaded. If unused it defaults to Kane's Wrath
- -bigView: Starts in BigView mode. You can browse single big files or load a config file to browse streams (stream browsing might not show all streams, this is a known bug and will be fixed later)
- -compile: Starts in compilation mode. Compiles the named xml file. (-map, -terrain, -out have to appear after -compile in ordered the same way)
- -map: Tells the compiler to compile as a map.
- -terrain: Sets the path to terrain dds files.
- -out: Sets the directory in which the output will be saved.
- -art: Adds a directory as the first item to browse when ART: is encountered in an include.
- -audio: Adds a directory as the first item to browse when AUDIO: is encountered in an include.
- -data: Adds a directory as the first item to browse when DATA: is encountered in an include.
- Added -out Parameter
- Compilation window now closes automatically when compilation was successful
Bug Fixes
- Fixed a bug when compiling Assets that define a default value of an element
Update - Thursday, August 18, 2011
Release 0.7
Features
- Added DDS compression formats.
- Added MipMap support.
- TerrainTextureAtlas now uses DXT5 for diffuse and A1R5G6B5 for normals and 5 mip maps each.
- Maps now have the size as if they were compiled with the official TW Mod SDK.
Bug Fixes
- Fixed a bug when reading some DDS formats.
Update 2 - Saturday, August 13, 2011
Release 0.6.1
Features
- Added Weak Reference compiling.
Bug Fixes
- Fixed a bug when compiling Assets with a choice.
- Fixed a bug when compiling Asset References.
Update - Saturday, August 13, 2011
Release 0.6
Kane's Wrath Asset Updates
- Added support for MissionObjectiveList
- Added support for Mouse
- Added support for OnlineChatColors
- Added support for WeaponTemplate
Bug Fixes
- Fixed a bug when the current directory isn't the same as the executable's.
Update - Monday, August 8, 2011
Initial Release 0.5
Kane's Wrath Asset Updates
- Added support for MpGameRules
- Added support for Achievement
- Added support for ArmorTemplate
- Added support for AttributeModifier
- Added support for ButtonSingleStateData
- Added support for MissionTemplate
- Added support for TheaterOfWarTemplate
- Added support for CampaignTemplate
- Added support for DamageFX
- Added support for DefaultHotKeys
- Added support for Environment
- Added support for ExperienceLevelTemplate
- Added support for FXList
- Added support for FXParticleSystemTemplate
- Added support for GameMap
- Added support for GameScriptList
- Added support for HotKeySlot
- Added support for ImageSequence
- Added support for IntelDB
- Added support for LogicCommand
- Added support for LogicCommandSet
- Added support for MapMetaData
- Added support for MultiplayerColor
- Added support for MultiplayerSettings
- Added support for MusicScriptConditionNugget_LocalPlayerIsObserver
- Added support for MusicScriptConditionNugget_UnitsFarFromBase
- Added support for MusicScriptConditionNugget_TimeFromStartOfLevel
- Added support for MusicScriptConditionNugget_TrackPlayedCount
- Added support for MusicScriptConditionNugget_SpecificTrackTypePlaying
- Added support for MusicScriptConditionNugget_AnyTrackPlaying
- Added support for MusicScriptConditionNugget_ObjectsOfTypeExist
- Added support for MusicScriptConditionNugget_EvaEventPlayedRecently
- Added support for MusicScriptConditionNugget_ObjectsNearEvaEvent
- Added support for MusicScriptConditionNugget_Not
- Added support for MusicScriptConditionNugget_Or
- Added support for MusicScriptConditionNugget_And
- Added support for MusicScriptTrack
- Added support for MusicPalette
- Added support for Road
- Added support for ShadowMap
- Added support for StanceTemplate
- Added support for StrikeForceBuildTemplate
- Added support for StringHashTable
- Added support for TerrainTextureAtlas
- Added support for UnitOverlayIconSettings
- Added support for UnitTypeIcon
- Added support for UpgradeTemplate
- Added support for VideoEventList
- Added support for Weather
