Mod:WrathEd/Changelog:August 2011 - TM-Modding-Wiki

Mod:WrathEd/Changelog:August 2011

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Update - Saturday, August 27, 2011

Release 0.9

Features

  • Added -bps Parameter: Adds a stream as the base for a patch to the new manifest. (First the name, then the path to the manifest. For example: -bps:"static_common.manifest,C:\KWManifests\static_common.manifest")


Update - Monday, August 22, 2011

Release 0.8

Kane's Wrath Asset Updates

  • Added support for SpecialPowerTemplate

Features

  • Removed Demo Limitations
    • Now automatically starts in -bigView mode
    • Parameters: WrathEd.exe [-gameDefinition:string] [-bigView | [-compile:string [-map] [-terrain:string] [-out:string]] [-art:string] [-audio:string] [-data:string]
      • -gameDefinition: The name of the game definition to be loaded. If unused it defaults to Kane's Wrath
      • -bigView: Starts in BigView mode. You can browse single big files or load a config file to browse streams (stream browsing might not show all streams, this is a known bug and will be fixed later)
      • -compile: Starts in compilation mode. Compiles the named xml file. (-map, -terrain, -out have to appear after -compile in ordered the same way)
        • -map: Tells the compiler to compile as a map.
        • -terrain: Sets the path to terrain dds files.
        • -out: Sets the directory in which the output will be saved.
      • -art: Adds a directory as the first item to browse when ART: is encountered in an include.
      • -audio: Adds a directory as the first item to browse when AUDIO: is encountered in an include.
      • -data: Adds a directory as the first item to browse when DATA: is encountered in an include.
  • Added -out Parameter
  • Compilation window now closes automatically when compilation was successful

Bug Fixes

  • Fixed a bug when compiling Assets that define a default value of an element


Update - Thursday, August 18, 2011

Release 0.7

Features

  • Added DDS compression formats.
  • Added MipMap support.
  • TerrainTextureAtlas now uses DXT5 for diffuse and A1R5G6B5 for normals and 5 mip maps each.
    • Maps now have the size as if they were compiled with the official TW Mod SDK.

Bug Fixes

  • Fixed a bug when reading some DDS formats.


Update 2 - Saturday, August 13, 2011

Release 0.6.1

Features

  • Added Weak Reference compiling.

Bug Fixes

  • Fixed a bug when compiling Assets with a choice.
  • Fixed a bug when compiling Asset References.


Update - Saturday, August 13, 2011

Release 0.6

Kane's Wrath Asset Updates

  • Added support for MissionObjectiveList
  • Added support for Mouse
  • Added support for OnlineChatColors
  • Added support for WeaponTemplate

Bug Fixes

  • Fixed a bug when the current directory isn't the same as the executable's.


Update - Monday, August 8, 2011

Initial Release 0.5

Kane's Wrath Asset Updates

  • Added support for MpGameRules
  • Added support for Achievement
  • Added support for ArmorTemplate
  • Added support for AttributeModifier
  • Added support for ButtonSingleStateData
  • Added support for MissionTemplate
  • Added support for TheaterOfWarTemplate
  • Added support for CampaignTemplate
  • Added support for DamageFX
  • Added support for DefaultHotKeys
  • Added support for Environment
  • Added support for ExperienceLevelTemplate
  • Added support for FXList
  • Added support for FXParticleSystemTemplate
  • Added support for GameMap
  • Added support for GameScriptList
  • Added support for HotKeySlot
  • Added support for ImageSequence
  • Added support for IntelDB
  • Added support for LogicCommand
  • Added support for LogicCommandSet
  • Added support for MapMetaData
  • Added support for MultiplayerColor
  • Added support for MultiplayerSettings
  • Added support for MusicScriptConditionNugget_LocalPlayerIsObserver
  • Added support for MusicScriptConditionNugget_UnitsFarFromBase
  • Added support for MusicScriptConditionNugget_TimeFromStartOfLevel
  • Added support for MusicScriptConditionNugget_TrackPlayedCount
  • Added support for MusicScriptConditionNugget_SpecificTrackTypePlaying
  • Added support for MusicScriptConditionNugget_AnyTrackPlaying
  • Added support for MusicScriptConditionNugget_ObjectsOfTypeExist
  • Added support for MusicScriptConditionNugget_EvaEventPlayedRecently
  • Added support for MusicScriptConditionNugget_ObjectsNearEvaEvent
  • Added support for MusicScriptConditionNugget_Not
  • Added support for MusicScriptConditionNugget_Or
  • Added support for MusicScriptConditionNugget_And
  • Added support for MusicScriptTrack
  • Added support for MusicPalette
  • Added support for Road
  • Added support for ShadowMap
  • Added support for StanceTemplate
  • Added support for StrikeForceBuildTemplate
  • Added support for StringHashTable
  • Added support for TerrainTextureAtlas
  • Added support for UnitOverlayIconSettings
  • Added support for UnitTypeIcon
  • Added support for UpgradeTemplate
  • Added support for VideoEventList
  • Added support for Weather
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