LogicCommandSet/Manifest
From TM-Modding-Wiki
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Tiberium Wars SDK
<?xml version="1.0" encoding="utf-8"?> <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns="uri:ea.com:eala:asset" xmlns:at="uri:ea.com:eala:asset:type" xmlns:xas="uri:ea.com:eala:asset:schema" targetNamespace="uri:ea.com:eala:asset" elementFormDefault="qualified" xmlns:XmlEdit="http://tempuri.org/XmlEdit.xsd"> <xs:complexType name="LogicCommandSet" xas:runtimeWrapper="::LogicCommandSet"> <xs:complexContent> <xs:extension base="BaseInheritableAsset"> <xs:sequence> <xs:element name="Cmd" type="LogicCommandRef" minOccurs="0" maxOccurs="unbounded" /> </xs:sequence> </xs:extension> </xs:complexContent> </xs:complexType> </xs:schema>
Binary Structure
[TW/KW:0x6D148BD7] UInt 0x00000000 UInt Number of Logic Commands UInt 0x0000000C Import UInt 0x00000000 - 0x???????? one for each Logic Command
Imports
0x0000000C 0x00000010 0x00000014 0x00000018 ...
Relocations
0x00000008
